Edit detail for ReleasePlan revision 1 of 1

1
Editor: antont
Time: 2004/10/15 21:17:44 GMT+0
Note:

changed:
-
- prealpha experiments were worked on in autumn 2003

 - testing different engines, ideas for contents

- alpha1 by the end of 2003

 - functional multiplayer server, clients

  - done: an experimental client and server were programmed using EnginE:PyGame and Twisted. EnginE:InterReality was tested as another kind of client and server 

 - at least two different functional worlds, changing between them

  - the first demo about VasarelyWorld is being finished, including basic implementations of AvataR, ProP and MatinG.

- alpha2-.. unscheduled

 - steps towards beta

  * have been taken, but not published yet

- beta1 unscheduled

 - many worlds

 - full functionality

  * there is one simpler system in demoing on the commercial side and near production quality, that may be the basis of this

-> finalisation for publication

  • prealpha experiments were worked on in autumn 2003
    • testing different engines, ideas for contents
  • alpha1 by the end of 2003
    • functional multiplayer server, clients
    • at least two different functional worlds, changing between them
  • alpha2-.. unscheduled
    • steps towards beta
      • have been taken, but not published yet
  • beta1 unscheduled
    • many worlds
    • full functionality
      • there is one simpler system in demoing on the commercial side and near production quality, that may be the basis of this

-> finalisation for publication