as discussed on elysiun - now Blender includes SVG import, but it only makes them meshes (not curves etc.)
http://home.referral.net.au/thesethings/svg/exportsvg.py has been updated so this is irrelevant:
svgexport2.py (based on fixed the script a little bit to work on 2.3:
- added debug prints to see what's happening
- removed importing non-existing Mesh, aliased that to NMesh? then (did not check if it was actually used though)
- commented out the unused failing reference to object .layer
.. it seemed to me that the file was broken - cut in the middle - so had to add also opening the file .. i wonder if some crucial functions are missing, at least it did not give errors
the script failed to export any data of a more complex mesh, converted from nurbs curves - no clue why - but did seem to export a default cube.
the current Curve API seems nice enough, http://www.blender.org/modules/documentation/232PythonDoc/Curve.Curve-class.html, so hopefully we get import working too!