was last actually worked as:
-rw-r--r-- 1 antont wheel 14461656 May 24 00:32 KyperjokkiWork-huilu.psx
some cleaning-up would be welcome (depends on too many misc media files and has mess), but the tool should be usable to any PixelShox user and is available at http://www.kyperjokki.fi/tools/KyperjokkiWork-0.5a.psx with some documentation here:
basic structure:
switchers:
- use media files (pictures, videos, 3d objects)
- have javascript-programmed and keyboard controllable controls
- most work with the video switcher, that knows how to pause the videos that are not used (otherwise they all would play all the time and hog cpu!)
- output to their own gateways
canvases / visualisers:
- different for different purposes
- showing objects (with input from both object and texture switcher)
- a few different compositions, more could and should be worked on! (e.g. based on
w)
- a few different compositions, more could and should be worked on! (e.g. based on
- sprite things (use small textures)
- showing objects (with input from both object and texture switcher)
- video displays
- plain
screens(need different for different aspect ratioed videos, e.g. 4:3 and 16:9) videocube, the environment map - pretty nice with some videos (zooming in&out etc)- ..
- plain
time code:
- drives the videos
- two modes:
- normal playback when nothing is done
- when mouse1 pressed, scrub mode
- mouse x controls position
many things imported from other people, not much used but most to test - props to them, have tried to include the original outhors in the descriptions! sorry if some is missing.
this is the first implementation of KyperjokkiWork, other's - meaning with other engines - may follow.