It seems that people are not happy with the term gamification. There’s an ongoing argument wherther gamification is a good or a bad thing. We have already discussed about good and bad gamification before, and to me it seems that the people not happy with gamification are often the ones who have seen only bad examples or those who only think of it as a marketing-trick that has nothing or whatsoever to do with games.

So much about the good and the bad, because here’s where things get really Ugly: Apps that 1) one does not need and 2) do not provide their users any actual value but 3) cost them money anyway. The good thing: They sound pretty hilarious!

How about gamifying your sex-life, anyone? Take a look at these terrific examples about what can be (but what should not be) done in the name of gamification.